Client: Ubisoft Creative Production Studio: Ars Thanea
An incredible, video game social playground for fans of outdoor sports will soon hit the market! Riders Republic is the new game created by a world-famous producer of interactive entertainment products – Ubisoft. And we are happy to tell you that one more time our crew was challenged to depict this unique explosion of sports excitement.
We mixed together a plethora of sports, characters, and some of the most iconic spots in the US national parks to give a foretaste of what a massive multiplayer playground experience will be. The process included: concept creation, preparing two KVs, taking care of textures, and the final retouch.
Riders Republic MAD
Client: Ubisoft
Creative Production Studio: Ars Thanea
Executive Creative Director: Peter Jaworowski
Client: Ubisoft
Creative Production Studio: Ars Thanea
Executive Creative Director: Peter Jaworowski
Studio supervisor: Mikołaj Valencia
Concept Artist: Michał Urbański
3D Artist: Mateusz Bargiel, Paweł Filip, Piotr Wołoszyński, Sebastian Marek
Digital Artist: Tomasz Chrabołowski, Piotr Frączkowski
Producer: Marta Król, Agnieszka Koterba
3D Artist: Mateusz Bargiel, Paweł Filip, Piotr Wołoszyński, Sebastian Marek
Digital Artist: Tomasz Chrabołowski, Piotr Frączkowski
Producer: Marta Król, Agnieszka Koterba
Riders Republic Free Fall
Client: Ubisoft
Creative Production Studio: Ars Thanea
Executive Creative Director: Peter Jaworowski
Client: Ubisoft
Creative Production Studio: Ars Thanea
Executive Creative Director: Peter Jaworowski
Studio supervisor: Mikołaj Valencia
Concept Artist: Michał Urbański
3D Artist: Radoslaw Brzozowski, Paweł Filip, Mateusz Bargiel, Sebastian Marek, Piotr Wołoszyński
Digital Artist: Tomasz Chrabołowski, Piotr Frączkowski, Łukasz Wiktorzak
Producer: Marta Król, Agnieszka Koterba
3D Artist: Radoslaw Brzozowski, Paweł Filip, Mateusz Bargiel, Sebastian Marek, Piotr Wołoszyński
Digital Artist: Tomasz Chrabołowski, Piotr Frączkowski, Łukasz Wiktorzak
Producer: Marta Król, Agnieszka Koterba